- Building the knowledge map: an industrial case study
- Mapping Knowledge Nodes, Networks, and Domains
- Visualizing Knowledge Domains (PDF)
- Knowledge Mapping for Complex Social Messes (PDF)
- An Ontology-Based Metamodel for Software Patterns (PDF)
- Ontology Development 101: A Guide to Creating Your First Ontology
- A Pattern Language Approach to Usability Knowledge Management (PDF)
- The Theory Underlying Concept Maps and How to Construct Them
- A Pattern System For Permaculture Design
Aimless rants on sustainability, food-sovereignty, and the cyber-revolution.
Showing posts with label Visual Language. Show all posts
Showing posts with label Visual Language. Show all posts
Friday, January 11, 2008
Abridged Reading List for "Expressing Knowledge Across Multiple Dimensions"
These are just a few of the resources I have gathered on the topic of knowledge mapping and ontology building. Some of these speak specifically about pattern usability where as others discuss methods for visualizing and constructing knowledge maps.
Friday, August 24, 2007
Visual Languages
Extending this idea of developing a common language brings me to this notion of visual languages that seems to be such a hot-topic among HCI scholars and practitioners these days. As I was refining my main mission in regards to the PhD I recognized that what I'm after is the development of truly viable visual language for planning and design.
Though the totality of the project is more than that, as it is really meant to be a holistic methodological approach to adaptive development. However, the component of planning with the usage of archetypal patterns is directly related to these ongoing studies that are addressing Visual Languages for learning, planning and organizational development among businesses.
There even seems to be some discussion taking place that is parallel to these observations. While these people are not using patterns, they are nonetheless concerned with simplifying what is already an overly complex task.
However, some are talking about patterns. Just for reference this guy is thinking in similar vein: Qualitative Geomatics for Sustainable Development.
However, it is unclear whether these ideas really got the traction needed to push this project forward.
Which brings me to huge critique. First, the large overhead of these software systems like GIS, and similar geo-spatial design software. It is absolutely ridiculous. It is relegated to the professional and essentially cuts out the interested civic minded person from taking an active role in thinking about and conceptualizing alternatives to their lived spaces.
I understand software developers have to eat, I'm one of them, but the open-source model seems most appropriate when we are talking about the public good. The sustainability for developers is in servicing this software and facilitating in effective use not in the code itself.
Though the totality of the project is more than that, as it is really meant to be a holistic methodological approach to adaptive development. However, the component of planning with the usage of archetypal patterns is directly related to these ongoing studies that are addressing Visual Languages for learning, planning and organizational development among businesses.
There even seems to be some discussion taking place that is parallel to these observations. While these people are not using patterns, they are nonetheless concerned with simplifying what is already an overly complex task.
However, some are talking about patterns. Just for reference this guy is thinking in similar vein: Qualitative Geomatics for Sustainable Development.
However, it is unclear whether these ideas really got the traction needed to push this project forward.
Which brings me to huge critique. First, the large overhead of these software systems like GIS, and similar geo-spatial design software. It is absolutely ridiculous. It is relegated to the professional and essentially cuts out the interested civic minded person from taking an active role in thinking about and conceptualizing alternatives to their lived spaces.
I understand software developers have to eat, I'm one of them, but the open-source model seems most appropriate when we are talking about the public good. The sustainability for developers is in servicing this software and facilitating in effective use not in the code itself.
Subscribe to:
Posts (Atom)